Exodus: An Exploration for the Hardcore Science Fiction Enthusiast.

For a distinct breed of science-fiction devotee, the announcement of Exodus stood as the biggest news from a recent gaming awards ceremony. Interestingly, those very fans may not have grasped its full importance during the initial showcase.

Exodus, the first project from a recently established studio filled with former talent from a legendary RPG developer, was initially teased a couple of years prior. At the latest event, the development team provided an targeted release window of 2027, accompanied by a action-packed trailer. Prior to this reveal, the studio's leadership discussed some of the real scientific theories that form the foundation for the game's universe: relativistic time effects, genetic alteration, and interstellar colonization. These are all inherently heady ideas, which are particularly tough to convey in a brief, marketing-driven trailer.

“It's a shame some of those intriguing and new ideas were shown in the trailer. My takeaway was ‘standard man in space,’” wrote one observer. Another replied, “All I got was ‘this is like a well-known space opera RPG at home.’” Feedback in community spaces were equally divided.

The trailer's focus undoubtedly makes sense from a business perspective. When trying to make an impact during a marathon barrage of game announcements, what sells better: Scientists debating the intricacies of relativity? Or enormous robots combusting while other mechs shoot energy beams from their faces? However, in choosing loud action, the developers neglected to include the subtler details that make Exodus one of the more exciting concept-driven games coming soon. Let's explore further.


The Celestial Conundrum

Does Exodus include aliens? Perhaps. The answer is nuanced. Recall that scene near the start of the trailer, featuring a bipedal figure with ashen skin and technological components integrated into their body. That was certainly an alien, correct? The truth hinges on your perspective regarding one of the game's core thematic dilemmas: If you applied gradual replacement philosophy to the human biology, is what is left still human?

“We want the Celestials... for a player who isn't spend large amounts of time into absorbing the backstory, to still understand the core concept that they're evolved humans, understand that they’re an foe you have to confront... But also, importantly, make sure it's fun and that they're impressive and that they are satisfying to encounter,” explained the studio's lead executive.

Understanding how these non-human beings aren't by definition aliens requires understanding enormous expanses of both space and time. Time dilation — the Einsteinian theory that time moves at a reduced rate for faster-moving objects — is an fundamental core tenet of Exodus’ fictional framework. Here are the fundamentals: Humanity abandons a dying Earth in the 23rd century for a remote corner of the Milky Way. Due to time dilation, some human voyagers arrive millennia before others. Those pioneers radically altered their DNA and assumed the “Celestial” moniker.

“There’s various stages of evolution. The people who arrived at the Centauri cluster first... had many thousands of years of evolution into the Celestials... They really see unaltered humans as fundamentally unevolved, inferior, not really suitable for the higher tiers of society,” stated the game's lead writer.

Exodus is set approximately 40,000 years in the future. Consider that timeframe — that's effectively all of human civilization repeated ten times over. Now think about what humans would look like if they spent ten entire human histories pushing the frontiers of biological science. You would never identify the end product as human. You might certainly believe you're observing an alien. The most fearsome branch of Celestial, known as the Mara-Yama, can assume diverse forms. Some possess sharp teeth and claws and stand nine feet tall. Others are encased in chitinous shells. According to expanded universe lore, when Mara-Yama travel between stars, their physical forms can degenerate into little more than a mass of tissue attached to a head.


A Universe of Ideas

Between the explosions, beam attacks, and combat creatures, you might have caught snippets of advanced technology in the trailer. The protagonist, Jun Aslan, interacts with a shiny machine that emanates a etherial glow. A spaceship accelerates into a portal and is gone at relativistic velocity. This all seems outside human comprehension, the kind of tech attributed to a highly advanced civilization. Yet, these are further examples of concepts that look alien but are deeply rooted in humanity's own evolution.

Beyond the core development team, the Exodus canon is being expanded by what the narrative lead called a duo of “renowned authors.” One bestselling author has already published a lengthy novel set in the universe, with another planned, while another prolific writer has penned a series of short stories. Bringing such established science-fiction minds into the project years before the game's release has allowed the studio to develop a rich fictional universe as a framework for the game.

“It was really a joint venture. We had set some basics, and working with him, he would have ideas... and we would work to see how they all integrated... With someone as established, you don't want to handcuff him. You want to give him room to explore,” the narrative director said of the collaboration.

One interesting scene shows Jun seemingly manipulate the ground beneath him, creating stone into a instant bridge. This material, called livestone, responds to brainwaves from Celestials or augmented enforcers — descendants of later human arrivals who were given limited technologies by the Celestials. Since Jun demonstrates this ability, one might wonder about his origins.

“Jun's not specifically a Uranic human... Jun is sort of a modified version, for want of a better term,” clarified the writer, stating that the ability to interact with Celestial technology is a “central mechanic of the game.”

The sheer scale of the Exodus setting — both in distance and temporal scope — means there is ample room for diverse stories to exist, pulling from the same core lore without causing overlap.


Tales of Time and Loss

Although Exodus has been in development for a couple of years and is still distant, several stories have already begun to be told within its universe. The first major novel examines the connection between a Uranic human and a woman whose ship arrived an aeon later than planned, making Celestials utterly alien to her experience. An episode of a television series tells a poignant story about a father chasing his daughter across star systems, with time dilation imparting devastating effects on their family; by the time he finds her, she has aged a lifetime.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world mostly abdicated by Celestials that has become a bastion. A consuming plague known as “the Rot” has begun destroying everything, including vital life support systems, and Jun must master his unusual powers to {find a solution|stop

Suzanne Russell
Suzanne Russell

A passionate writer and storyteller with over a decade of experience in crafting engaging narratives and mentoring aspiring authors.